Dit is de inhoud van de eerste Killzone 3-patch  HOT!
Maarten Denoo   |   23-02-2011   |   in PS3, nieuws, patch  |  Reageer (11)   |   add this
Dit is de inhoud van de eerste Killzone 3-patch

Zoals geweten heeft ontwikkelaar Guerilla Games reeds een patch klaargestoomd voor Killzone 3. De patch sleutelt onder andere aan wapenstatistieken in het multiplayerluik van de game en verhelpt enkele algemene bugs en glitches. De volledige lijst met patch notes vind je hieronder terug. De langverwachte FPS ligt vanaf vrijdag overal in de winkelrekken.

Gameplay

  • Increased the number of melee kills needed to unlock Increased Accuracy
  • StA-3 LMG has had its spread increased and overall accuracy lowered
  • Lowered the range and recoil of the LS-57 SMG
  • Silent Footsteps has been removed as a ribbon and is now an unlockable skill
  • Capturing a Capture and Hold area in Operations will award the same amount of points as it does in Warzone - it was previously worth less
  • A specific screen has been added to inform players when a Skill has been unlocked
  • Medic: The LS-57 SMG replaces their previously equipped StA-11 SMG
  • Medic: The M224-1A LMG replaces their previously equipped LS-13 Shotgun
  • Engineer: The StA-11 SMG replaces their previously equipped LS-57 SMG
  • Tactician: The LS-13 Shotgun replaces their previously equipped M224-1A LMG
  • Tactician: Neutralizing and capturing Tactical Spawn Areas now have two different timers, allowing you to neutralize the ownership away from the enemy faction quicker
  • Tactician: Spot & Mark has been rebalanced - it will now 'pulse' like a sonar for 30 seconds, rather than stay constantly active during its duration
  • Infiltrator: Disguise ranges for each rank has been adjusted. At rank 1, any player can see through Disguise when targeting the Infiltrator. At rank 2, a player must be within 30m range. At rank 3, a player must be within 15m range. Additionally, Disguise at rank 2 has had its timer set to 'indefinite' and is no longer based on a timer.
  • Infiltrator: The sprint speed modifier earned from Survivalist has been decreased
  • New online trophies can be unlocked from the Retro Pack DLC
  • Kick-voting has been added to online matches
  • Experience points earned for completing mission objectives has been increased


Clans and Squads

  • You can no longer rejoin a clan match that has already finished
  • Current clan ratings are more accurately reflected at the beginning of the match
  • Players will no longer start the game in a squad by themselves
  • Clan matches will no longer end in a draw if one clan quits out (therefore forfeiting) before the remaining clan is able to score points in Guerrilla Warfare
  • You will no longer hang after pressing the Start button right after accepting a clan invite on the region select screen


Network Issues

  • Network errors experienced during the open beta, such as 20002 and 8001, should no longer occur
  • A 30 second time-out has been added to Multiplayer "joining" screen, should you experience an interruption in your connection
  • Players that don't have the Retro Pack, who tried joining a friend who was currently playing on a Retro Pack map, will no longer receive a network error code


General Bugs

  • You will no longer have the "Your Faction Has Won/Lost" image roll over into subsequent matches
  • You will no longer receive multiple unlock points when the server is out of sync
  • You will no longer accumulate additional unlock points after everything has been unlocked
  • Fixed an issue that caused the menu to stop responding after switching rapidly between the career unlocks screen and the multiplayer main menu
  • The Bullet Damage ribbon reward is now applied to all primary and secondary weapons that fire bullets
  • Tactician: Fixed an issue that prevented players from re-activating Spot & Mark for 60 seconds after they were killed with it active


Cutscenes

  • Stutter issues stemming from cutscenes that were loaded from the menu have been resolved
  • Icy Incursion: Audio is now in sync during the cutscene played while streaming into Providence Station


Gameplay

  • Improved streaming performance for a smoother gameplay experience


Sharp shooter

  • Square button is mapped to Jump when using the Sharpshooter
  • Adjusted the deadzone modifier when using the Sharpshooter


PlayStation Move

  • Fixed a possible crash that could occur after playing the campaign while using the motion controller


Technical

  • Killzone 3 is now integrated into the PSN store
  • Enhanced security features included to deter cheating
  Overzicht commentaar
1. FGras zegt op 23/02/2011 18:15:
Ze doen in preciepe hetzelfde met de trophies als Uncharted!
daar houd ik van.
2. 27TimGoelen93 zegt op 23/02/2011 18:24:
ik heb het abonnement van OPM genome en nu moet ik nog zolang wachte op deze game Ö
3. D-oominiquee zegt op 23/02/2011 18:38:
jammer
4. iModoki zegt op 23/02/2011 18:41:
haha usa waren gewoon test konijnen huhuhu! nu hebben wij daar geen last meer van.
5. Zhornaxx zegt op 23/02/2011 18:43:
Wat een hele lijst. big surprise
6. winckje zegt op 23/02/2011 19:54:
Quote:
New online trophies can be unlocked from the Retro Pack DLC

komt er al DLC uit?
7. elazzja zegt op 23/02/2011 21:18:
Quote:
komt er al DLC uit?
Herwerkte deel 2 maps die je bij de speciale edities krijgt anders moet je er 5 euro voor neerleggen jammer genoeg
8. zegt op 24/02/2011 10:40:
Quote:
ik heb het abonnement van OPM genome en nu moet ik nog zolang wachte op deze game Ö

Ik ook tongue wink Nuja tegen wij het hebben zal de game wel gefixt zijn.
9. Oenagi zegt op 24/02/2011 11:12:
Weet iemand of de controller nog altijd laat reageert zoals in de beta en killzone 2? anders koopk em gewoon niet.. verpest heel het spel imo.
10. zegt op 24/02/2011 12:38:
Quote:
Weet iemand of de controller nog altijd laat reageert zoals in de beta en killzone 2? anders koopk em gewoon niet.. verpest heel het spel imo.

Ligt wss aan internet vertraging van jouw kant uit want ik heb die problemen niet gehad op de beta en KZ2?
Gaat het over de move of de sixaxis of de dualshock?
11. Oenagi zegt op 24/02/2011 21:34:
haha nee tis ook offline , en heb 20mbs. gewoon diezelfde stroeve beweging zoals ook in killzone2.je snapt toch watk bedoel? dat je geweer een franctie van een seconde later beweegt als je controller

Ze hadden nog uitdrukkelijk belooft dat ze het eruit gingen hale, wat totaal niet gebeurt is..

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